Jan 12 2015

Shared Element Transitions In-Depth (part 3a)

A shared element transition determines how shared element views—also called hero views—are animated from one Activity/Fragment to another during a scene transition. Shared elements are animated by the called Activity/Fragment's enter and return shared element transitions,1 each of which can be specified using the following Window and Fragment methods:

  • setSharedElementEnterTransition() - B's enter shared element transition animates shared element views from their starting positions in A to their final positions in B.
  • setSharedElementReturnTransition() - B's return shared element transition animates shared element views from their starting positions in B to their final positions in A.
Dec 15 2014

Content Transitions In-Depth (part 2)

A content transition determines how the non-shared views—called transitioning views—enter or exit the scene during an Activity or Fragment transition. Motivated by Google's new Material Design language, content transitions allow us to coordinate the entrance and exit of each Activity/Fragment's views, making the act of switching between screens smooth and effortless. Beginning with Android Lollipop, content transitions can be set programatically by calling the following Window and Fragment methods:

  • setExitTransition() - A's exit transition animates transitioning views out of the scene when A starts B.
  • setEnterTransition() - B's enter transition animates transitioning views into the scene when A starts B.
  • setReturnTransition() - B's return transition animates transitioning views out of the scene when B returns to A.
  • setReenterTransition() - A's reenter transition animates transitioning views into the scene when B returns to A.
Dec 4 2014

Getting Started with Activity & Fragment Transitions (part 1)

Activity and Fragment transitions in Lollipop are built on top of a relatively new feature in Android called Transitions. Introduced in KitKat, the transition framework provides a convenient API for animating between different UI states in an application. The framework is built around two key concepts: scenes and transitions. A scene defines a given state of an application's UI, whereas a transition defines the animated change between two scenes.

When a scene changes, a Transition has two main responsibilities:

  1. Capture the state of each view in both the start and end scenes, and
  2. Create an Animator based on the differences that will animate the views from one scene to the other.
Jan 13 2014

Thread Scheduling in Android

This post will give an overview of how thread scheduling works in Android, and will briefly demonstrate how to explicitly set thread priorities yourself to ensure that your application remains responsive even as multiple threads run in the background.

For those who are unfamiliar with the term, a thread scheduler is the part of the operating system in charge of deciding which threads in the system should run, when, and for how long. Android's thread scheduler uses two main factors to determine how threads are scheduled across the entire system: nice values and cgroups.

Jan 8 2014

Redesigning Android Design Patterns

A couple weeks ago, I began the ambitious task of rewriting this blog from scratch. Today, I'm happy to introduce a brand new look: one that is cleaner, faster, and more responsive.

Several of the major changes are listed below. If this is your first time visiting this blog, you can find the old version of the site here to use as a reference.

+1 this blog!

Android Design Patterns is a website for developers who wish to better understand the Android application framework. The tutorials here emphasize proper code design and project maintainability.

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